- 04 Mar, 2012 1 commit
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Mr.doob authored
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- 26 Feb, 2012 1 commit
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Mr.doob authored
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- 25 Feb, 2012 11 commits
- 24 Feb, 2012 2 commits
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alteredq authored
This adds Vector3.getRotationFromQuaternion and changes Object3D.applyMatrix to use Matrix4.decompose. Also added SceneUtils.attach / detach and cleaned up unused vector parameter in Geometry.applyMatrix.
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Mr.doob authored
Renamed Vector3.setRotationFromMatrix() to Vector3.getRotationFromMatrix(). Added Vector3.getScaleFromMatrix().
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- 21 Feb, 2012 1 commit
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alteredq authored
As usual, it's up to caller to cache the value if it's not used right away. Had to use Matrix4's internal matrix to avoid circular cross-dependency between Vector3 and Matrix4 (added extra internal matrix m3 for this not used anywhere in Matrix4 itself to minimize chances of messing up something).
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- 20 Feb, 2012 3 commits
- 16 Feb, 2012 1 commit
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alteredq authored
As per discussion in #1324
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- 15 Feb, 2012 2 commits
- 14 Feb, 2012 2 commits
- 13 Feb, 2012 2 commits
- 12 Feb, 2012 1 commit
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Mr.doob authored
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- 09 Feb, 2012 1 commit
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alteredq authored
Seems horse model was wrong, it had one extra frame at the end (almost identical to the first frame), which caused our animation playback code to be incorrect in order to accommodate for this. Side-effect was that two frame animations were completely broken. Bah.
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- 08 Feb, 2012 1 commit
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Mr.doob authored
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- 07 Feb, 2012 1 commit
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alteredq authored
Also updated build script to fill in missing dependency (ImageUtils => DataTexture).
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- 06 Feb, 2012 1 commit
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alteredq authored
As per discussion in #1256
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- 04 Feb, 2012 1 commit
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alteredq authored
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- 30 Jan, 2012 1 commit
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Mr.doob authored
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- 27 Jan, 2012 1 commit
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alteredq authored
This should make it work with cameras having parents other than scene root.
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- 25 Jan, 2012 1 commit
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Mr.doob authored
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- 23 Jan, 2012 1 commit
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Mr.doob authored
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- 22 Jan, 2012 1 commit
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Mr.doob authored
Added a silly check on Object3D.add(). It's a quick check and it avoids enless recursivity making the browser silently hang.
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- 21 Jan, 2012 2 commits
- 20 Jan, 2012 1 commit
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alteredq authored
Not sure about this hardcoded epsilon thing for "isZero", also related strict equality check. Maybe these should be configurable somehow.
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