1. 20 Nov, 2011 1 commit
    • alteredq's avatar
      Changed lights to use global positions. · e207f5e8
      alteredq authored
      This should allow attaching of lights to objects. As a side effect, directional lights positions don't need to be normalized explicitly anymore.
      
      Also changed viewport dimensions passed to render plugins to work with render targets with different dimensions than the screen framebuffer.
      
      And fixed new dependencies in build script.
      e207f5e8
  2. 19 Nov, 2011 3 commits
  3. 18 Nov, 2011 9 commits
  4. 17 Nov, 2011 8 commits
  5. 16 Nov, 2011 4 commits
  6. 15 Nov, 2011 1 commit
    • alteredq's avatar
      Fixed shadowmap update bug. · f61edd14
      alteredq authored
      Hope so. There is now just a single scene graph update per frame render (plus some extra one-shot updates if light cameras are auto-added to scene graph).
      f61edd14
  7. 13 Nov, 2011 9 commits
  8. 12 Nov, 2011 2 commits
  9. 11 Nov, 2011 3 commits